Project-based learning
Organise the learning of a subject or a topic around the development of projects that respond to real-life problems.
Duration
Long (from weeks to months)
Sessions
1 o 2 h
Number of students
Small groups (5 - 10)
Space
Large, flexible and versatile classroom
Project-based learning consists in organising the learning of a subject or topic around a project. The project is based on a real-life situation related to students' future careers and is generally worked on as a group. Projects may be of different types, such as investigating a complex question, solving a real problem or making a product. They are generally long-term (from weeks to months) and interdisciplinary in their approach. Learning is practical and inductive, and the professor introduces concepts as difficulties and needs arise. A specific form is the product development project (PDP), in which teams design and implement the functional prototype of a product whose requirements have been provided by an external agent.
SPACE REQUIREMENTS:
Large, flexible and versatile classroom, with mobile modular tables or shovel chairs, in which groups of students can work simultaneously, computers can be connected and the teacher can reach all the groups easily, and good sound design to prevent excessive noise. The project can also be worked on in small classes and group tutorials, but this requires more teachers. In the case of PDPs, laboratories in which to work on the prototypes are needed.
NUMBER OF STUDENTS PER GROUP:
Students work on projects in small groups (5 - 10 students). Work can be done in groups of 20 - 30 students divided into 4 - 5 groups or groups of 5 -1 0 students for each professor.
OTHER REQUIREMENTS:
The projects must be stimulating for the students, the project development process must be well planned by the professor, space for reflection and feedback must be built into the process and, whenever possible, the projects must transcend the classroom, that is, the final products must be of interest outside the classroom and beyond the subject.
DURATION:
1 or 2 hours. In the case of PDPs, longer sessions lasting 3 or 4 hours may be useful.
TECHNOLOGICAL FACILITATORS:
Collaborative work tools.
BIBLIOGRAPHY:
- Technology Supported Active Learning
Žerovnik, A., Nančovska Šerbec, I. (2021). Project-Based Learning in Higher Education. A: Vaz de Carvalho, C., Bauters, M. (eds.). Lecture Notes in Educational Technology. Springer, Singapore. - A review of project-based learning in higher education: Student outcomes and measures
Pengyue Guo, Nadira Saab, Lysanne S. Post, Wilfried Admiraal. 2020. International Journal of Educational Research, 102, 101586. - What alumni value from new product development education: A longitudinal study.
Cobb, C. L., Hey, J., Agogino, A. M., Beckman, S. L., & Kim, S. (2016), Advances in Engineering Education, Vol. 5, No. 1, pp. 1-37.
INSPIRING EXPERIENCES:
- Miguel Valero
Professor at the School of Telecommunication and Aerospace Engineering of Castelldefels (EETAC) and the Department of Computer Architecture of the UPC, explains an experience of teaching innovation.
Project-Based Learning in Engineering - Lluisa Jordi
Professor at the Higher Technical School of Industrial Engineering of Barcelona (ETSEIB) and the Department of Mechanical Engineering of the UPC, explains an experience of teaching innovation.
Project-Based Learning in Engineering - Carles Sala, Relja Ferusic, Lluis Giménez, Salvador Gilabert, Antoni Ortí
Professors at EPSEB and ETSAB, explain an experience of teaching innovation.
Computational Architecture Laboratory
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